Fans will recognize references to specific episodes, and minor asides and a history textbook-like style make it a fun read.Īfterwards, you get into the rules.
The first section of the book is a surprisingly good overview of the Star Trek universe. Thankfully, you probably don't need to read it cover-to-cover: the best captains ignore regulations, and you probably should, too. Weighing in at almost 400 pages, this book might as well be Starfleet General Orders and Regulations. Fans will recognize references to specific episodes, and minor asides (preface: this review is from reading the pre-order edition and having played 2 sessions with the alpha rules) (preface: this review is from reading the pre-order edition and having played 2 sessions with the alpha rules) Weighing in at almost 400 pages, this book might as well be Starfleet General Orders and Regulations. Perhaps some charts of actions, abilities, and so on would make it easier to find things.more I found it a little difficult to find information. On the downside, the book could be better organized.
There are a lot of dynamic action scenes, and a variety of alien races are used, which makes it more diverse than the TV shows.
Every page looks like a computer screen from the Next Generation. Another thing that I liked is the layout and design of the book. I think this kind of character creation system makes it easier to visualize your character and could perhaps improve the role playing of players. This system allows you to create your character by following the different stages of his or her life. First, the character creation is quite interesting. Every page looks like a computer screen from the This is a big improvement over the previous Star Trek RPG. This is a big improvement over the previous Star Trek RPG.